Foliage in Plush
Tree Studio in Blender, then the foliage in Plush. Two recordings from the experiments.
Local development recordings. Notes assembled November 2026; recording dates are not established.

Tree Studio
A Geometry Nodes tree generator in Blender. Presets, branching, leaves, and an export to GLB.
In Plush
The foliage test in the editor. The Blender-to-Plush workflow keeps trunk and leaf meshes separate, with shared bark and canopy shaders. Leaf depth affects the color and occlusion; wind is handled in the shader.