← Experiments & Dev Log

Research notes · · Plush / Blender

Foliage in Plush

Tree Studio in Blender, then the foliage in Plush. Two recordings from the experiments.

Local development recordings. Notes assembled November 2026; recording dates are not established.

Looking into the tree canopy in Plush
Foliage in the Plush editor.

Tree Studio

A Geometry Nodes tree generator in Blender. Presets, branching, leaves, and an export to GLB.

In Plush

The foliage test in the editor. The Blender-to-Plush workflow keeps trunk and leaf meshes separate, with shared bark and canopy shaders. Leaf depth affects the color and occlusion; wind is handled in the shader.